The line following robot, operates as the name specifies. It is programmed to follow a white line on a dark background and detect turns or deviations and modify the motors appropriately. The optical sensor is an array of commercially available IR reflective type sensors. Problem Statement: The bot have to follow a simple path with certain angled curves. The bot completing the whole path in minimum time wins. RULES: Checkpoints: 1. The arena consists of several checkpoints. 2. Each check point carries 25 Points. BOT SPECIFICATIONS: The autonomous bot must fit into the box of dimension 25 cm X 25 cm X 20cm (l x b x h). Bot must be started individually by only one switch. However a team may have Onboard switch for restart. This switch has to be shown to the organizer before the run. Bot must have a visible LED which will glow once it reaches the end zone of the arena. During the run, the autonomous bot must not damage the arena in any way. It is not allowed to leave anything behind or make any marks while traversing the arena. Any bot found damaging the arena will be immediately disqualified. The final decision is at the discretion of the organizers. Bot must have on board power supply. Readymade bots are not allowed to participate in competition. When using the electric power supply, the potential difference between any 2 Points must not exceed 12 V at any point of time during the game. ARENA: The game field consists of an arena having dimensions 240 cm X 240 cm (lxb). It consists of the following: 1. The arena is composed of random paths made up of white strips on black background. 2. Angle between two adjacent lines in the path is 90 degrees or more than 90 degrees. 3. The width of all stripes will be 4cm. 4. A white box of 300 mm x 300 mm is present at the end zone of the arena to indicate the end position. GAME RULES: 1. The teams will have to submit their bot before the start of the competition. Only those teams which submit their bots will be allowed to participate. The bot will be handed back to the team during the time of their run. They will be given 10 minutes for calibration. If any team is found to alter its code after depositing its bots, then it will be immediately disqualified from the competition. They are however allowed to make any other hardware changes. 2. Only one autonomous bot per team is allowed. 3. When the autonomous bot starts, no team member is allowed to touch the bot or enter the arena. 4. At the start of the task, the bot will be placed at the starting point. Only 1 team member is allowed to be near the game field while starting the bot. 5. Run will start only when organizers give the signal. 6. The starting procedure of the bot should be simple and should not involve giving bot any manual force or impulse in any direction. 7.Only top 5 teams will be allowed for the second round(Maze Follower). RESTARTS: 1. The participants are allowed to take a maximum of 3 restarts in the entire match. 2. If the bot takes a restart in the first part of the competition, it has to start from the checkpoint. 3. If the bot takes a restart in the second part of the competition, it has to start from the start zone of the arena. 4. The timer will not be set back to zero and will not be paused in any case. 5. During a restart, a contestant must not feed information about the arena to the bot. However, contestants are allowed to adjust sensors (gain, position etc.) and make hardware changes. SCORING: 1. A = 25 points * (Number of check points covered during the Dry Run) 2. B = 30 points if the bot successfully completes the Dry Run 3. C = 30 Points if Bot successfully completes the Shortest Path 5. T= 10 - Total time taken to complete the Actual Run 6. L = 5 points if the LED glows 7. Total = A + B + C + L + T 1st Prize to Winners = ₹5000

Fees - 500


Ekta Sharma


Ritik Trivedi